Editing Lakeside
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|author3steam= | |author3steam= | ||
|released=10 November 2010 | |released=10 November 2010 | ||
− | |updated=24 February | + | |updated=24 February 2010 |
|official=1 | |official=1 | ||
− | |gamemode1= | + | |gamemode1=6s |
|gamemode2= | |gamemode2= | ||
|gamemode3= | |gamemode3= | ||
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'''koth_lakeside''' is a [[King of the Hill]] map made by the mapmaker [http://steamcommunity.com/id/3Dnj 3Dnj] and made official by Valve on February 24, 2011. It is played frequently in [[Highlander]], having been used by [[UGC]] for several seasons. | '''koth_lakeside''' is a [[King of the Hill]] map made by the mapmaker [http://steamcommunity.com/id/3Dnj 3Dnj] and made official by Valve on February 24, 2011. It is played frequently in [[Highlander]], having been used by [[UGC]] for several seasons. | ||
− | The objective of Lakeside is | + | The objective of Lakeside is the control the middle point for three minutes. The two teams spawn on opposite sides of the map and rush toward the middle when the round begins. A round will continue into overtime if the timer is up but there is still enemy presence on the point. |
== History == | == History == | ||
− | + | The first season of UGC Highlander that ran Lakeside in its maplist was Season 4. It is typically played as an early season map because of its simplicity, and the fact that it was a Halloween event map in 2012 makes it recognizable to new competitive players, while being more competitively viable than a map such as Mann Manor. | |
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== Usage in competitive == | == Usage in competitive == | ||
{{Lakeside/MapLeagueInclusionTable}} | {{Lakeside/MapLeagueInclusionTable}} |