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- ...p and was gradually adapted and re-adapted (by Icarus) into its [[5CP]], [[KOTH]] and [[Arena]] versions. *[[Waste (KOTH)]], a [[KOTH]] map made by Icarus502 bytes (80 words) - 09:06, 7 February 2016
- {{Maps navbox}} [[Category:Maps]][[Category:Ultiduo maps]][[Category:KOTH maps]][[Category:Ultiduo]]596 bytes (85 words) - 10:14, 22 June 2022
- {{Maps navbox}} [[Category:Maps]]615 bytes (85 words) - 10:14, 22 June 2022
- {{Maps navbox}} [[Category:Maps]]629 bytes (82 words) - 10:13, 22 June 2022
- |maptype=koth '''koth_warmfront''' is a [[KOTH]] adaptation made by the Dagger. He started working on an old dropped proje874 bytes (111 words) - 10:44, 28 February 2017
- {{Maps navbox}} [[Category:Maps]]699 bytes (103 words) - 10:15, 22 June 2022
- | download = http://fakkelbrigade.eu/maps/ultiduo_gullywash_b2.bsp {{Maps navbox}}776 bytes (116 words) - 10:15, 22 June 2022
- |maptype=koth |download=http://fakkelbrigade.eu/maps/koth_badlands.bsp.bz2961 bytes (130 words) - 03:27, 15 October 2016
- |maptype=koth |download=http://fakkelbrigade.eu/maps/koth_waste.bsp976 bytes (122 words) - 03:40, 15 October 2016
- | image = Koth ultiduo r b7.png | maptype = KOTH2 KB (304 words) - 10:12, 22 June 2022
- |maptype=koth |download=http://fakkelbrigade.eu/maps/koth_stallone_b2.bsp743 bytes (88 words) - 03:28, 15 October 2016
- |caption= [[Product]], one of the staple koth maps King of the Hill, also known as KOTH or KotH, is a standard competitive gamemode that functions similarly to [[5CP]].2 KB (231 words) - 11:53, 20 October 2021
- ...ial maps as well as several community maps that are considered competitive maps. == Maps commonly played in [[4v4]] ==2 KB (326 words) - 10:28, 20 June 2022
- |maptype=koth {{Active Maps Navbox}}{{All Maps Navbox|y}}797 bytes (94 words) - 14:19, 10 November 2017
- | maptype = KOTH {{Maps navbox}}2 KB (318 words) - 10:11, 22 June 2022
- |maptype=koth |download=http://redirect.tf2maps.net/maps/koth_forge_b3.bsp.bz2874 bytes (103 words) - 11:35, 1 September 2020
- |maptype=koth |download=http://fakkelbrigade.eu/maps/koth_airfield_b7.bsp885 bytes (108 words) - 03:27, 15 October 2016
- |maptype=koth {{All Maps Navbox}}599 bytes (71 words) - 03:40, 15 October 2016
- |maptype=koth |download=http://fastdl.colonslash.eu/maps/koth_reservoir_b5.bsp.bz2646 bytes (72 words) - 03:40, 15 October 2016
- This gamemode is played on small KOTH maps that are specifically made for it. Ultiduo is often played by the [[6v6]] c ==Maps==2 KB (365 words) - 13:13, 2 April 2019
- |download=http://fakkelbrigade.eu/maps/pl_waste_v2.bsp.bz2 There are also [[Waste (Arena)|Arena]], [[Waste (CP)|5CP]] and [[Waste (KOTH)|KOTH]] versions of Waste.1 KB (169 words) - 03:40, 15 October 2016
- |maptype=koth |download=http://fakkelbrigade.eu/maps/koth_fuel_a4.bsp705 bytes (86 words) - 03:39, 15 October 2016
- |maptype=koth |download=http://fakkelbrigade.eu/maps/koth_dropdown_rc1.bsp725 bytes (87 words) - 03:39, 15 October 2016
- |maptype=koth |download=http://rotabland.eu/maps/map.php?id=4672&type=0799 bytes (94 words) - 20:49, 21 January 2017
- |maptype=koth |download=http://fakkelbrigade.eu/maps/koth_sandstone_pro_rc1.bsp805 bytes (96 words) - 03:40, 15 October 2016
- |maptype=koth |download=http://custompc.ca/DOWNLOADS/TF2/maps/koth_sawmill.bsp.bz2768 bytes (95 words) - 15:19, 31 December 2018
- [[Payload]] and [[Attack/Defend]] maps are played using a stopwatch format, where teams alternate between attackin Payload maps played in Highlander include [[Upward]], [[Swiftwater]], and [[Vigil]]. <br4 KB (647 words) - 03:04, 8 December 2022
- |maptype=koth {{All Maps Navbox}}892 bytes (95 words) - 03:39, 15 October 2016
- | map_type = KOTH | download = https://dl.serveme.tf/maps/koth_coalplant_b7.bsp2 KB (280 words) - 01:21, 1 October 2022
- |maptype=koth |download=http://fakkelbrigade.eu/maps/koth_ramjam_rc1.bsp.bz21 KB (176 words) - 03:28, 15 October 2016
- |maptype=koth |download=http://fakkelbrigade.eu/maps/koth_highpass.bsp.bz2884 bytes (103 words) - 03:39, 15 October 2016
- |maptype=koth |download=http://custompc.ca/DOWNLOADS/TF2/maps/koth_viaduct.bsp.bz2938 bytes (124 words) - 03:40, 15 October 2016
- |maptype=koth |download=http://fakkelbrigade.eu/maps/koth_arctic_b3.bsp870 bytes (110 words) - 03:39, 15 October 2016
- There are also [[Waste (CP)|5CP]], [[Waste (KOTH)|King of the Hill]] and [[Waste (PL)|Payload]] versions of Waste. {{All Maps Navbox}}1 KB (143 words) - 03:37, 15 October 2016
- Matches are played in '''best of two''' maps per week. Currently the game mode played is [[5CP]] and [[KOTH]].4 KB (470 words) - 03:04, 24 June 2023
- * Bo3 maps (3 different maps) in the Final * '''Maps:''' [[Koth ultiduo r b7|koth_ultiduo_r_b7]], [[Ultiduo Baloo|ultiduo_baloo]], [[Ultidu2 KB (300 words) - 16:11, 5 May 2014
- | download = https://rotabland.eu/maps/map.php?id=1568&type=0 There are also [[Waste (Arena)|Arena]], [[Waste (KOTH)|King of the Hill]] and [[Waste (PL)|Payload]] versions of Waste.1 KB (185 words) - 06:14, 2 October 2022
- |maptype=koth |download=http://fakkelbrigade.eu/maps/koth_warmtic_b6.bsp5 KB (573 words) - 23:55, 5 February 2023
- |map8=Warmfront (KOTH) ...t hosted by teamfortress.tv and sponsored by marketplace.tf. It featured 8 maps not commonly played in leagues with the intent of gaining feedback for the3 KB (448 words) - 15:37, 16 May 2020
- | map_type = KOTH | download = https://dl.serveme.tf/maps/koth_clearcut_b15d.bsp3 KB (398 words) - 22:38, 3 October 2022
- | map_type = KOTH ! rowspan=4 | {{download|https://dl.serveme.tf/maps/koth_ashville_rc1.bsp}}2 KB (210 words) - 06:16, 2 October 2022
- ...were played as a Best-of-3, using the aforementioned Pick/Ban process with maps that both teams had in common. * '''Week 3''' - [[KOTH]] Pick/Ban8 KB (1,046 words) - 21:33, 17 May 2020
- ...6v6 is mostly played on [[5CP]] maps, as well as [[King of the Hill|KOTH]] maps and usually features a team running two [[Scout|Scouts]], two [[Soldier|Sol ...on [[payload]], [[King of the Hill|KOTH]], [[5CP]], and [[Attack/Defend]] maps. This format is generally accepted as the entry format to competitive TF2 a8 KB (1,345 words) - 02:23, 4 November 2022
- |map2= Badlands (KOTH) == Maps ==7 KB (770 words) - 00:33, 6 February 2018
- | map_type = KOTH | download = https://dl.serveme.tf/maps/koth_product_final.bsp12 KB (1,474 words) - 00:15, 13 February 2024
- ...players per team, with class limits and weapons bans. The weapon bans and maps played vary depending on the region, league, or season. ...was the result of a lot of experimentation with class limits, unlocks and maps. It started out without enforced class limits, eventually the class limits7 KB (1,092 words) - 14:02, 21 February 2024
- | map_type = KOTH | download = https://dl.serveme.tf/maps/koth_bagel_rc5.bsp3 KB (433 words) - 22:39, 3 October 2022
- |map2= Badlands (KOTH) == Maps ==7 KB (803 words) - 20:00, 5 February 2018
- |map2= Badlands (KOTH) == Maps ==6 KB (741 words) - 16:55, 19 April 2017
- == Maps == * '''Week 1''' - [[Badlands (KOTH)|koth_badlands]]7 KB (813 words) - 16:46, 19 April 2017
- ...o, last points on 5 CP, defending on A/D maps, defending the point on KOTH maps, and pushing into certain last points. Additionally, having an Ubercharge i On an average, more often-played 5 CP and KOTH maps, effectiveness of an Engineer is limited. The time it takes to set up even8 KB (1,375 words) - 13:10, 29 December 2020
- ...on small KOTH maps that are specifically made for it, or other [[Ultiduo]] maps that are more open, but with many ways to regain high ground as any class, ==Maps==7 KB (989 words) - 14:09, 19 October 2023
- ...ong to travel between points. This is somewhat less of a problem on small maps like cp_gullywash. *On [[KOTH]] maps, the Heavy is great for countering 4-man suicides when holding the point.5 KB (824 words) - 17:42, 25 March 2016
- ...ained the same, [[Prolands]] was swapped out for [[Metalworks]]. Similarly KOTH [[Clearcut]] was exchanged for [[Product]]. Other than those, the map pool3 KB (338 words) - 04:37, 22 April 2023
- |maptype=koth |download=http://fakkelbrigade.eu/maps/koth_lakeside_final.bsp.bz211 KB (1,899 words) - 05:37, 21 August 2023
- == Maps == * '''Week 1''' - ''May 19, 2017'' - [[Badlands (KOTH)|koth_badlands]]7 KB (779 words) - 02:50, 3 January 2018
- ==Maps== {{MapCard|Koth Ultiduo|koth_ultiduo_r_b7|Koth_ultiduo_r_b7.png}}20 KB (2,950 words) - 00:08, 7 June 2018
- * Bo3 maps (3 different maps) in the Final * '''Maps:''' [[Koth ultiduo r b7|koth_ultiduo_r_b7]], [[Ultiduo Baloo|ultiduo_baloo]], [[Ultidu7 KB (1,127 words) - 15:57, 5 May 2014
- ...cludes many game types types, including [[payload]], [[KOTH]], and [[5CP]] maps.4 KB (616 words) - 14:18, 27 July 2020
- [[File:maps.png|400px|thumbnail|right|[http://tf2pickup.net/maps Maps Page]]] | [[Badlands|cp_badlands]] || [[Gravelpit|cp_gravelpit]] || [[Koth ultiduo r b7|koth_ultiduo_r_b7]] || [[Ctf ballin sky|ctf_ballin_sky]]5 KB (656 words) - 22:07, 17 May 2020
- ...per is greatly valued in Highlander, and with good reason; many Highlander maps have long sightlines that make him near-impossible to fight against; someti ...on the cart on Payload maps and control points on Attack/Defense and KOTH maps. Important classes tend to gather around the objective, and killing them sl7 KB (1,248 words) - 21:36, 4 June 2022
- ...ther hand, a lot of Engineers use the Wrangler or the Pistol on 5CP / KOTH maps, where extra damage and firepower is necessary. ...3 sentry, and a level 3 dispenser before time runs out. In some stopwatch maps, the BLU team gets a tiny niche where buildings are buildable inside spawn,9 KB (1,585 words) - 01:47, 9 March 2023
- ...e map pool is similar to that of Highlander, with [[Payload]] and [[KOTH]] maps making up the majority.5 KB (744 words) - 09:39, 11 July 2021
- == Maps == KOTH Map Rules [ESA_koth.cfg]13 KB (2,109 words) - 04:57, 31 January 2015
- ...ades and prevent defenders from approaching the objective. On 5CP and KOTH maps, Demoman is most often the first to arrive at the midfight due to the use o ...nd must always be prepared to fight them off or retreat to safety. On many maps such as Sunshine, Process, Gullywash and Metalworks, the Demoman may be ass21 KB (3,473 words) - 02:45, 9 December 2023
- ...s not stick to the combo, and the Engineer can choose to patrol a flank on maps with his sentry guns. In addition, the Sniper normally hangs far back behin .... This is called Leapfrogging. The occurs commonly on midpoints of [[5CP]] maps when the team that loses their Medic wins the Midfight.25 KB (4,294 words) - 13:00, 14 October 2023