Difference between revisions of "Engineer (6v6)"

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Engineer is a standard choice for asymmetric maps such as Gravel Pit. In 5CP push maps, he is used most often to defend the final point in long final-point contests. He provides good area denial, particularly against Scouts – something that Demoman's area denial sometimes has trouble with, the sentry gun can stall an uber push for up to 4-5 seconds which is great for uber vs uber situation as the defending team will surely get a better uber. And can also keep his teammates' ammo stocked and his Medic's health full with a Dispenser. Teleporters are generally a low priority for him as he is unlikely to build anywhere aside from at a last control point.
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Engineer is a standard choice for maps such as Gravel Pit. In 5CP push maps, he is used most often to defend the final point in long final-point contests. He provides good area denial, particularly against Scouts – something that Demoman's area denial sometimes has trouble with, the sentry gun can stall an uber push for up to 4-5 seconds which is great for uber vs uber situation as the defending team will surely get a better uber. And can also keep his teammates' ammo stocked and his Medic's health full with a Dispenser. Teleporters are generally a low priority for him as he is unlikely to build anywhere aside from at a last control point.
  
 
Engineer is particularly useful if the enemy is using the Kritzkrieg, as buildings are immune to critical hits.
 
Engineer is particularly useful if the enemy is using the Kritzkrieg, as buildings are immune to critical hits.

Revision as of 08:36, 21 July 2013

Engineer is a standard choice for maps such as Gravel Pit. In 5CP push maps, he is used most often to defend the final point in long final-point contests. He provides good area denial, particularly against Scouts – something that Demoman's area denial sometimes has trouble with, the sentry gun can stall an uber push for up to 4-5 seconds which is great for uber vs uber situation as the defending team will surely get a better uber. And can also keep his teammates' ammo stocked and his Medic's health full with a Dispenser. Teleporters are generally a low priority for him as he is unlikely to build anywhere aside from at a last control point.

Engineer is particularly useful if the enemy is using the Kritzkrieg, as buildings are immune to critical hits.

See Also