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- ...on small KOTH maps that are specifically made for it, or other [[Ultiduo]] maps that are more open, but with many ways to regain high ground as any class, ==Maps==7 KB (989 words) - 14:09, 19 October 2023
- ...ong to travel between points. This is somewhat less of a problem on small maps like cp_gullywash. *On [[KOTH]] maps, the Heavy is great for countering 4-man suicides when holding the point.5 KB (824 words) - 17:42, 25 March 2016
- ...ained the same, [[Prolands]] was swapped out for [[Metalworks]]. Similarly KOTH [[Clearcut]] was exchanged for [[Product]]. Other than those, the map pool3 KB (338 words) - 04:37, 22 April 2023
- |maptype=koth |download=http://fakkelbrigade.eu/maps/koth_lakeside_final.bsp.bz211 KB (1,899 words) - 05:37, 21 August 2023
- == Maps == * '''Week 1''' - ''May 19, 2017'' - [[Badlands (KOTH)|koth_badlands]]7 KB (779 words) - 02:50, 3 January 2018
- ==Maps== {{MapCard|Koth Ultiduo|koth_ultiduo_r_b7|Koth_ultiduo_r_b7.png}}20 KB (2,950 words) - 00:08, 7 June 2018
- * Bo3 maps (3 different maps) in the Final * '''Maps:''' [[Koth ultiduo r b7|koth_ultiduo_r_b7]], [[Ultiduo Baloo|ultiduo_baloo]], [[Ultidu7 KB (1,127 words) - 15:57, 5 May 2014
- ...cludes many game types types, including [[payload]], [[KOTH]], and [[5CP]] maps.4 KB (616 words) - 14:18, 27 July 2020
- [[File:maps.png|400px|thumbnail|right|[http://tf2pickup.net/maps Maps Page]]] | [[Badlands|cp_badlands]] || [[Gravelpit|cp_gravelpit]] || [[Koth ultiduo r b7|koth_ultiduo_r_b7]] || [[Ctf ballin sky|ctf_ballin_sky]]5 KB (656 words) - 22:07, 17 May 2020
- ...per is greatly valued in Highlander, and with good reason; many Highlander maps have long sightlines that make him near-impossible to fight against; someti ...on the cart on Payload maps and control points on Attack/Defense and KOTH maps. Important classes tend to gather around the objective, and killing them sl7 KB (1,248 words) - 21:36, 4 June 2022
- ...ther hand, a lot of Engineers use the Wrangler or the Pistol on 5CP / KOTH maps, where extra damage and firepower is necessary. ...3 sentry, and a level 3 dispenser before time runs out. In some stopwatch maps, the BLU team gets a tiny niche where buildings are buildable inside spawn,9 KB (1,585 words) - 01:47, 9 March 2023
- ...e map pool is similar to that of Highlander, with [[Payload]] and [[KOTH]] maps making up the majority.5 KB (744 words) - 09:39, 11 July 2021
- == Maps == KOTH Map Rules [ESA_koth.cfg]13 KB (2,109 words) - 04:57, 31 January 2015
- ...ades and prevent defenders from approaching the objective. On 5CP and KOTH maps, Demoman is most often the first to arrive at the midfight due to the use o ...nd must always be prepared to fight them off or retreat to safety. On many maps such as Sunshine, Process, Gullywash and Metalworks, the Demoman may be ass21 KB (3,473 words) - 02:02, 9 June 2024
- ...s not stick to the combo, and the Engineer can choose to patrol a flank on maps with his sentry guns. In addition, the Sniper normally hangs far back behin .... This is called Leapfrogging. The occurs commonly on midpoints of [[5CP]] maps when the team that loses their Medic wins the Midfight.25 KB (4,294 words) - 13:00, 14 October 2023