Editing Useful console commands
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== Display, sound and input commands == | == Display, sound and input commands == | ||
<code>fov_desired ''(75-90)''</code> | <code>fov_desired ''(75-90)''</code> | ||
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:Toggles the visibility of the viewmodel. | :Toggles the visibility of the viewmodel. | ||
<code>cl_drawhud ''(0/1)''</code> | <code>cl_drawhud ''(0/1)''</code> | ||
− | :Shows/hides the [[HUD]] | + | :Shows/hides the [[HUD]]. |
<code>hud_reloadscheme</code> | <code>hud_reloadscheme</code> | ||
:Reloads the HUD. | :Reloads the HUD. | ||
− | <code> | + | <code>snd_reset</code> |
− | :Resets the sound (useful for fixing sound bugs) | + | :Resets the sound. (useful for fixing sound bugs) |
<code>tf_dingalingaling ''(0/1)''</code> | <code>tf_dingalingaling ''(0/1)''</code> | ||
:Enables/disables the hitsound. | :Enables/disables the hitsound. | ||
<code>tf_dingaling_pitchmaxdmg ''<number>''</code> | <code>tf_dingaling_pitchmaxdmg ''<number>''</code> | ||
− | :Sets the pitch of the hitsound when doing maximum damage | + | :Sets the pitch of the hitsound when doing maximum damage. |
<code>tf_dingaling_pitchmindmg ''<number>''</code> | <code>tf_dingaling_pitchmindmg ''<number>''</code> | ||
− | :Sets the pitch of the hitsound when doing minimum damage | + | :Sets the pitch of the hitsound when doing minimum damage. |
<code>hud_combattext ''(0/1)''</code> | <code>hud_combattext ''(0/1)''</code> | ||
:Turns off/on damage text. | :Turns off/on damage text. | ||
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:Kills the player. | :Kills the player. | ||
<code>explode</code> | <code>explode</code> | ||
− | :Kills the player and causes | + | :Kills the player and causes him to gib. |
== Spectator commands == | == Spectator commands == | ||
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<code>changelevel ''map_name''</code> | <code>changelevel ''map_name''</code> | ||
:Changes the map. | :Changes the map. | ||
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=== Cheat commands === | === Cheat commands === | ||
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<code>hurtme ''<number>''</code> | <code>hurtme ''<number>''</code> | ||
:Damages the player. If a negative number is used, overheals the player by the given amount. | :Damages the player. If a negative number is used, overheals the player by the given amount. | ||
− | <code>addcond | + | <code>addcond 5</code> |
:Gives the player an infinite ÜberCharge. | :Gives the player an infinite ÜberCharge. | ||
− | <code>addcond | + | <code>addcond 11</code> |
− | :Gives the player infinite Crits. | + | :Gives the player an infinite Crits. |
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