Editing Upward
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
This page supports semantic in-text annotations (e.g. "[[Is specified as::World Heritage Site]]") to build structured and queryable content provided by Semantic MediaWiki. For a comprehensive description on how to use annotations or the #ask parser function, please have a look at the getting started, in-text annotation, or inline queries help pages.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ambox | {{ambox | ||
|type=content | |type=content | ||
− | |header=Needs | + | |image=Needimage_icon.png |
− | |smalltext= | + | |header=Needs images |
+ | |smalltext=An image for the final point is needed, along with some details about attacking/defending third and last. | ||
}} | }} | ||
{{NewInfobox Map | {{NewInfobox Map | ||
Line 95: | Line 96: | ||
| area5 = Point | x5=446px | y5=251px | | area5 = Point | x5=446px | y5=251px | ||
| area6 = Red Rocks | x6=500px | y6=50px | | area6 = Red Rocks | x6=500px | y6=50px | ||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Line 122: | Line 119: | ||
==== Callouts ==== | ==== Callouts ==== | ||
{{Map locations | {{Map locations | ||
− | | title = Upward, second point | + | | title = Upward, second point |
| image = pl_upward B.png | | image = pl_upward B.png | ||
| area1 = Slope | x1=158px | y1=72px | | area1 = Slope | x1=158px | y1=72px | ||
Line 133: | Line 130: | ||
| area8 = Platform | x8=638px | y8=137px | | area8 = Platform | x8=638px | y8=137px | ||
| area9 = Point | x9=580px | y9=245px | | area9 = Point | x9=580px | y9=245px | ||
− | |||
− | |||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==== Attacking ==== | ==== Attacking ==== | ||
After capturing the first point, the attackers should prepare for a push on the second point, while the flank classes should attempt to get the cart as close to the tunnel exit as possible. The attacking team usually holds somewhere between the cliff entrance and the side tunnel, but in doing that they need to be wary of the enemy Sniper, call his positions out accordingly and try to spam him out. | After capturing the first point, the attackers should prepare for a push on the second point, while the flank classes should attempt to get the cart as close to the tunnel exit as possible. The attacking team usually holds somewhere between the cliff entrance and the side tunnel, but in doing that they need to be wary of the enemy Sniper, call his positions out accordingly and try to spam him out. | ||
Line 180: | Line 147: | ||
=== Third point === | === Third point === | ||
− | |||
{{Map locations | {{Map locations | ||
| title = Upward, third point | | title = Upward, third point | ||
| image = pl_upward C.png | | image = pl_upward C.png | ||
− | | area1 = Sewer | x1= | + | | area1 = Sewer | x1=180px | y1=200px |
− | | area2 = | + | | area2 = Bridge | x2=280px | y2=100px |
− | | area3 = | + | | area3 = Inside | x3=535px | y3=94px |
− | | area4 = | + | | area4 = Outside | x4=430px | y4=95px |
− | | area5 = | + | | area5 = Open | x5=550px | y5=183px |
− | | area6 = Under | x6=425px | y6=270px | + | | area6 = Under Tracks | x6=425px | y6=270px |
− | | area7 = Shithouse | + | | area7 = Shithouse | x7=706px | y7=160px |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
− | + | === Defending === | |
− | |||
The attacking team will likely push with their combo up the hill under bridge while having the scout and engineer push the cart as far as they can. The demoman is a key class for defending this point, as he can spam both the hill and the tracks leading up to the third point. A more aggressive sentry spot that can be effective when the cart has not been pushed very far is on outside, as it can deny the hill. However, extensive use of the wrangler will be required to fire at those pushing the cart. When the cart has been pushed past the bridge, the best spot to place the sentry is back on the flat section of track leading up to last. This spot helps defend the third point from being captured. It is important to watch out for attacking players flanking through under tracks and into C hut. | The attacking team will likely push with their combo up the hill under bridge while having the scout and engineer push the cart as far as they can. The demoman is a key class for defending this point, as he can spam both the hill and the tracks leading up to the third point. A more aggressive sentry spot that can be effective when the cart has not been pushed very far is on outside, as it can deny the hill. However, extensive use of the wrangler will be required to fire at those pushing the cart. When the cart has been pushed past the bridge, the best spot to place the sentry is back on the flat section of track leading up to last. This spot helps defend the third point from being captured. It is important to watch out for attacking players flanking through under tracks and into C hut. | ||
=== Fourth point === | === Fourth point === | ||
− | |||
{{Map locations | {{Map locations | ||
| title = Upward, fourth point, defenders' perspective | | title = Upward, fourth point, defenders' perspective | ||
| image = pl_upward D.png | | image = pl_upward D.png | ||
− | | area1 = | + | | area1 = Tiles | x1=260px | y1=35px |
− | | area2 = | + | | area2 = Balcony/Pub Spot | x2=700px | y2=100px |
− | | area3 = | + | | area3 = Ground | x3=300px | y3=170px |
− | | area4 = | + | | area4 = Crates | x4=380px | y4=170px |
| area5 = Under | x5=460px | y5=215px | | area5 = Under | x5=460px | y5=215px | ||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Line 223: | Line 176: | ||
| title = Upward, fourth point, attackers' perspective | | title = Upward, fourth point, attackers' perspective | ||
| image = pl_upward D2.png | | image = pl_upward D2.png | ||
− | | area1 = | + | | area1 = Dropdown | x1=50px | y1 = 160px |
− | | area2 = | + | | area2 = Upper Spawn | x2=370px | y2=120px |
− | | area3 = Lower Spawn | x3= | + | | area3 = Lower Spawn | x3=420px | y3=185px |
| area4 = Toxic | x4=530px | y4=180px | | area4 = Toxic | x4=530px | y4=180px | ||
− | | area5 = | + | | area5 = Upper | x5=750px | y5=140px |
− | |||
− | |||
− | |||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{Active Maps Navbox}}{{All Maps Navbox|y}} | {{Active Maps Navbox}}{{All Maps Navbox|y}} |