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− | + | [[File:ScoutIcon_small.png|thumb]] | |
− | [[File: | ||
− | + | A smack-talking Bostonian brat, the '''Scout''' boasts the greatest mobility of all the TF2 classes; two jumps and an impressive 133% movement speed make him extremely difficult to track down, and even to kill once he's found. The Scout also carries a Scattergun, which does tremendous damage when very close to an opponent. With such a high move speed, it isn't difficult to get close to people; the only trick is staying alive once at a close range. The Scout has only 125 base health, tied for the least out of all the classes. Becoming a skillful Scout is about learning how to use that measly 125 to its fullest extent: dodging, surfing, and meatshotting away while foes miss by shooting at the air around the scout. | |
+ | ==6v6== | ||
+ | ''Main Article: [[Scout (6v6)]]'' | ||
− | + | The Scout is a highly mobile "clean up" class, used to capture points and move in and out of fights to deal and avoid as much damage as possible. In standard 6v6 play, a team will have 2 Scouts. When playing this class, one will be expected to successfully capture points, control the flank, and be able to clean up the damage put out by heavy classes (Soldier and Demoman). Generally speaking, a Scout will have a high number of kills and a moderate amount of damage - diving in to kill already damaged players is the primary cause of this. Scouts are also often the best candidates for off-classing, depending on the situation. The secret to the Scout class is going into a fight and catching enemies unaware. The Scout is usually more expendable than the other classes, excluding the roaming soldier. | |
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− | + | There is generally a "passive" scout and an "aggressive" scout on each team. | |
− | + | The passive scout's job is to protect the demo and help the medic build when an opportunity arises. While he still wants to help out his scout on the flank and clean up damage, protecting the demo is his main objective. When there are stalemate situations in a match, the passive scout is the one that will build the Medic's Übercharge using his Boston Basher. | |
==Highlander== | ==Highlander== | ||
− | + | ''Main Article: [[Scout (Highlander)]]'' | |
− | + | ==Primary== | |
+ | {{Weapon | ||
+ | | weapon_name = Scattergun | ||
+ | | image = Backpack_Scattergun.png | ||
+ | | 6s_legal = Yes | ||
+ | | hl_legal = Yes | ||
+ | | etf2l_6s_legal = Yes | ||
+ | | etf2l_hl_legal = Yes | ||
+ | | description = Scattergun info | ||
+ | }} | ||
− | + | {{Weapon | |
+ | | weapon_name = Force-A-Nature | ||
+ | | image = Backpack_Force-A-Nature.png | ||
+ | | 6s_legal = Yes | ||
+ | | hl_legal = Yes | ||
+ | | etf2l_6s_legal = No | ||
+ | | etf2l_hl_legal = Yes | ||
+ | | description = The Force-A-Nature, or FaN, reduces the clip size to 2 shots, but allows the use of knockback to jump around extremely unpredictably and get to hard-to-reach places faster than with the stock Scattergun. | ||
+ | }} | ||
− | + | {{Weapon | |
− | + | | weapon_name = Shortstop | |
− | {{ | + | | image = Backpack_Shortstop.png |
− | + | | 6s_legal = Yes | |
− | | | + | | hl_legal = Yes |
− | | | + | | etf2l_6s_legal = No |
− | + | | description = Shortstop info | |
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− | |description = | ||
}} | }} | ||
− | {{ | + | |
− | | | + | {{Weapon |
− | | | + | | weapon_name = Soda Popper |
− | + | | image = Backpack_Soda_Popper.png | |
− | + | | 6s_legal = No | |
− | | | + | | hl_legal = Yes |
− | | | + | | etf2l_6s_legal = No |
− | | | + | | description = Soda Popper info |
− | |||
− | |description = | ||
}} | }} | ||
− | {{ | + | |
− | | | + | {{Weapon |
− | | | + | | weapon_name = Baby Face's Blaster |
− | + | | image = Backpack_Baby_Face's_Blaster.png | |
− | + | | 6s_legal = Yes | |
− | + | | hl_legal = Yes | |
− | | | + | | etf2l_6s_legal = No |
− | | | + | | description = Blaster info |
− | | | ||
− | |description = | ||
}} | }} | ||
− | {{ | + | |
− | | | + | ==Secondary== |
− | | | + | {{Weapon |
− | | | + | | weapon_name = Pistol |
− | | | + | | image = Backpack_Pistol.png |
− | | | + | | 6s_legal = Yes |
− | | | + | | hl_legal = Yes |
− | + | | etf2l_6s_legal = Yes | |
− | |description = | + | | etf2l_hl_legal = Yes |
+ | | description = Pistol info | ||
}} | }} | ||
− | {{ | + | |
− | | | + | {{Weapon |
− | | | + | | weapon_name = Bonk! Atomic Punch |
− | + | | image = Backpack_Bonk!_Atomic_Punch.png | |
− | | | + | | 6s_legal = No |
− | | | + | | hl_legal = Yes |
− | | | + | | etf2l_6s_legal = No |
− | | | + | | etf2l_hl_legal = Yes |
− | |description = | + | | description = Bonk info |
}} | }} | ||
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− | + | {{Weapon | |
− | + | | weapon_name = Crit-a-Cola | |
− | {{ | + | | image = Backpack_Crit-a-Cola.png |
− | | | + | | 6s_legal = No |
− | | | + | | hl_legal = Yes |
− | | | + | | etf2l_6s_legal = No |
− | | | + | | etf2l_hl_legal = Yes |
− | | | + | | description = Critacola info |
− | | | ||
− | |||
− | |description = | ||
}} | }} | ||
− | {{ | + | |
− | | | + | {{Weapon |
− | | | + | | weapon_name = Mad Milk |
− | + | | image = Backpack_Mad_Milk.png | |
− | + | | 6s_legal = No | |
− | | | + | | hl_legal = Yes |
− | | | + | | etf2l_6s_legal = No |
− | | | + | | etf2l_hl_legal = Yes |
− | | | + | | description = Milk info |
− | |description = | ||
}} | }} | ||
− | {{ | + | |
− | | | + | {{Weapon |
− | | | + | | weapon_name = Winger |
− | | | + | | image = Backpack_Winger.png |
− | | | + | | 6s_legal = Yes |
− | | | + | | hl_legal = Yes |
− | | | + | | etf2l_6s_legal = No |
− | + | | etf2l_hl_legal = Yes | |
− | |description = | + | | description = Winger info |
}} | }} | ||
− | {{ | + | |
− | | | + | {{Weapon |
− | | | + | | weapon_name = Pretty Boy's Pocket Pistol |
− | + | | image = Backpack_Pretty_Boy's_Pocket_Pistol.png | |
− | + | | 6s_legal = No | |
− | | | + | | hl_legal = Yes |
− | | | + | | etf2l_6s_legal = No |
− | | | + | | etf2l_hl_legal = Yes |
− | | | + | | description = Pocket Pistol info |
− | |description = | ||
}} | }} | ||
− | {{ | + | |
− | | | + | {{Weapon |
− | | | + | | weapon_name = Flying Guillotine |
− | | | + | | image = Backpack_Flying_Guillotine.png |
− | | | + | | 6s_legal = No |
− | | | + | | hl_legal = Yes |
− | | | + | | etf2l_6s_legal = No |
− | + | | etf2l_hl_legal = Yes | |
− | + | | description = Cleaver info | |
− | |description = | ||
}} | }} | ||
− | {{ | + | |
− | | | + | ==Melee== |
− | | | + | {{Weapon |
− | + | | weapon_name = Bat and reskins | |
− | + | | image = Backpack_Bat.png | |
− | | | + | | 6s_legal = Yes |
− | | | + | | hl_legal = Yes |
− | | | + | | etf2l_6s_legal = Yes |
− | | | + | | etf2l_hl_legal = Yes |
− | |description = | + | | description = Bat info |
}} | }} | ||
− | {{ | + | |
− | | | + | {{Weapon |
− | | | + | | weapon_name = Sandman |
− | + | | image = Backpack_Sandman.png | |
− | | | + | | 6s_legal = No |
− | | | + | | hl_legal = Yes |
− | | | + | | etf2l_6s_legal = No |
− | + | | description = Sandman info | |
− | |description = | ||
}} | }} | ||
− | |||
− | + | {{Weapon | |
− | {{ | + | | weapon_name = Boston Basher / Three-Rune Blade |
− | + | | image = Backpack_Boston_Basher.png | |
− | | | + | | 6s_legal = Yes |
− | | | + | | hl_legal = Yes |
− | + | | etf2l_6s_legal = Yes | |
− | | | + | | etf2l_hl_legal = Yes |
− | | | + | | description = The Boston Basher causes a bleed effect on hit. However, if the user misses,the bleed effect affects the user. The main use for the Boston Basher is not to kill opponents, but to help a Medic build his Übercharge quickly in order to gain an advantage over the enemy team. |
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− | |description = The | ||
}} | }} | ||
− | {{ | + | |
− | | | + | {{Weapon |
− | | | + | | weapon_name = Candy Cane |
− | + | | image = Backpack_Candy_Cane.png | |
− | | | + | | 6s_legal = Yes |
− | | | + | | hl_legal = Yes |
− | | | + | | etf2l_6s_legal = No |
− | + | | description = Candy Cane info | |
− | |description = | ||
}} | }} | ||
− | {{ | + | |
− | | | + | {{Weapon |
− | | | + | | weapon_name = Sun-on-a-Stick |
− | + | | image = Backpack_Sun-on-a-Stick.png | |
− | + | | 6s_legal = Yes | |
− | | | + | | hl_legal = Yes |
− | | | + | | etf2l_6s_legal = No |
− | | | + | | description = Sun-on-a-Stick info |
− | |||
− | |description = | ||
}} | }} | ||
− | {{ | + | |
− | | | + | {{Weapon |
− | | | + | | weapon_name = Fan O'War |
− | | | + | | image = Backpack_Fan_O'War.png |
− | | | + | | 6s_legal = Yes |
− | | | + | | hl_legal = Yes |
− | + | | etf2l_6s_legal = No | |
− | + | | description = Fan O'War info | |
− | |||
− | |description = | ||
}} | }} | ||
− | {{ | + | |
− | | | + | {{Weapon |
− | | | + | | weapon_name = Atomizer |
− | + | | image = Backpack_Atomizer.png | |
− | + | | 6s_legal = No | |
− | + | | hl_legal = Yes | |
− | | | + | | etf2l_6s_legal = No |
− | | | + | | description = Atomizer info |
− | | | ||
− | |description = | ||
}} | }} | ||
− | {{ | + | |
− | | | + | {{Weapon |
− | | | + | | weapon_name = Wrap Assassin |
− | + | | image = Backpack_Wrap_Assassin.png | |
− | | | + | | 6s_legal = No |
− | | | + | | hl_legal = Yes |
− | | | + | | etf2l_6s_legal = No |
− | + | | description = Wrap Assassin info | |
− | |description = | ||
}} | }} | ||
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