Difference between revisions of "Product"

From comp.tf
Jump to navigation Jump to search
(fixed location of Japan tag (it was a little bit low))
Line 91: Line 91:
 
  | area6 = Left / Grass / Lawn | x6=30px | y6=214px
 
  | area6 = Left / Grass / Lawn | x6=30px | y6=214px
 
  | area7 = Right | x7=730px | y7=289px
 
  | area7 = Right | x7=730px | y7=289px
  | area8 = Japan | x8=230px | y8=130px
+
  | area8 = Japan | x8=230px | y8=120px
 +
| area9 = Porch | x9=498px | y9=220px
 
}}
 
}}
  

Revision as of 01:24, 9 August 2016

Product
[e][h]
Product.jpg
Map Information
Map Type:
File Name:
koth_product_rc8
Version:
Release Candidate 8
Official Map:
IncorrectIcon.png
Competitive Information
Game Modes:
League Popularity:
Staple
In Current Rotations:
4v4:
UGC-Icon2.png
6v6:
UGC-Icon2.png ETF2L-Icon2.png EseaLogo.png Ozfortress Icon.png AsiaFortress-Icon.png
HL:
UGC-Icon2.png ETF2L-Icon2.png
Total Inclusions:
4v4:
9 inclusions (1st)
6v6:
57 inclusions (5th)
HL:
21 inclusions (2nd)
Links
Download Link Steam Workshop Page TF2Maps.net Forum Thread TeamFortressTV Forum Thread Official Team Fortress Wiki Page (Competitive)

koth_product_rc8 is the most recent version of koth_product, formerly known as koth_viaduct_pro. This map is a competitive version of koth_viaduct, a stock TF2 map.

History

Product was created from the original Viaduct map, without snow to maximize performance and with improved mechanics to balance it in competitive play. The map has gone through many iterations in its lifetime and is still actively supported and updated by the mappers.[1]

The map was posted onto the Steam Team Fortress 2 Map Workshop[2] the day after the Map Workshop had opened for Team Fortress 2.[3] The submition of the map caused the renaming of the map in fear that Valve may not accept the map as the name would be too simliar to the stock map.

Usage in competitive

koth_product is used commonly in Highlander, 6v6 and 4v4. This map is the most common King of the Hill map in 6v6, though other maps such as Coalplant / Ashville are sometimes played. In 6v6 teams are often seen running full time sniper on this map because the sight lines and terrain on the map offer the class an advantage not seen in other maps. Heavy is also used sometimes to deny enemy team bombers. Template:Product/MapLeagueInclusionTable

Calls

Middle

Product — The middle point
Koth pro viaduct 1.png
Cliff
Balcony / China
Left / Grass / Lawn
Right
Main / Choke
Valley / Behind rock
Rock

Stairs

Product — Stair area
Koth pro viaduct 2.png
Rock
Point
Tunnel / Connector
Concrete
Stairs

Behind point

Product — Behind the point
Koth pro viaduct 3.png
Cliff
Bridge
Balcony / China
House
Main
Left / Grass / Lawn
Right
Japan
Porch

References