Difference between revisions of "Attack/Defend"

From comp.tf
Jump to navigation Jump to search
(Added See Also section and made values easuer to modify)
m
 
(8 intermediate revisions by 5 users not shown)
Line 1: Line 1:
 
{{stub}}
 
{{stub}}
{{DISPLAYTITLE:Attack / Defend}}
 
{{Map_Type}}
 
  
[[File:Cp_gravelpit.png|right|thumb|300x225px|Point C on [[Gravelpit]].]]
+
{{NewInfobox_GameMode
Attack / Defend is a standard competitive gamemode that functions somewhat like [[Gravelpit|Payload]]. Instead of capping points by moving a cart, the blue team must capture each point by standing on them while the Red team must defend each point. The teams then switch. Attack / Defend is a standerd gamemode in [[Highlander]] and [[6v6]]
+
 
 +
|image= Steel.jpg
 +
|caption= [[Steel]], a staple Attack / Defend map in [[Highlander]]
 +
 
 +
|released= October 9, 2007
 +
|official= 1
 +
 
 +
|gamemode1= Hl
 +
|popularity= staple
 +
 
 +
|officialwiki= Control_Point_(game_mode)#Attack.2FDefend}}
 +
 
 +
Attack / Defend is a standard competitive gamemode that functions like [[5CP|Control Point], but control points cannot be recapped. In Attack / Defend, the BLU team attacks points, while the RED team defends them and if the BLU team caps, the RED team cannot recap the control point. An example of an Attack / Defend map would be [[Steel]]. Once the round concludes, teams then switch. Attack / Defend is a standard game mode in [[Highlander]].
 +
Other than being used in Highlander (9v9), attack/defend is also sometimes used in 6v6 and even [[Prolander]] (7v7).
  
 
== See Also ==
 
== See Also ==
* [[Payload|Payload]]
 
 
* [[5CP|Control Point]]
 
* [[5CP|Control Point]]
 
* [[King_of_the_Hill|King of the Hill]]
 
* [[King_of_the_Hill|King of the Hill]]

Latest revision as of 10:14, 25 April 2022

[e][h] Attack/Defend
Steel.jpg
Steel, a staple Attack / Defend map in Highlander
Mode Information
First Released:
October 9, 2007
Official Mode:
CorrectIcon.png
Competitive Information
Game Modes:
League Popularity:
Staple
Links
Official Team Fortress Wiki Page

Attack / Defend is a standard competitive gamemode that functions like [[5CP|Control Point], but control points cannot be recapped. In Attack / Defend, the BLU team attacks points, while the RED team defends them and if the BLU team caps, the RED team cannot recap the control point. An example of an Attack / Defend map would be Steel. Once the round concludes, teams then switch. Attack / Defend is a standard game mode in Highlander. Other than being used in Highlander (9v9), attack/defend is also sometimes used in 6v6 and even Prolander (7v7).

See Also[edit]