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	<id>http://comp.tf/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=119.224.107.106</id>
	<title>comp.tf - User contributions [en]</title>
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	<updated>2026-07-06T10:03:46Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://comp.tf/index.php?title=Pyro&amp;diff=3749</id>
		<title>Pyro</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Pyro&amp;diff=3749"/>
		<updated>2013-07-30T13:38:28Z</updated>

		<summary type="html">&lt;p&gt;119.224.107.106: dfg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Pyro is a huge faggot who wields a titty as its main weapon.  Along with the ability to inflict burn damage and a relatively high damage output, the Pyro also has the [[dicksucking]] mechanic, which can neutralize an enemy&#039;s uber with ease, reflect projectiles like shit and asshole, and extinguish burning cocks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==6v6==&lt;br /&gt;
&#039;&#039;Main Article: [[Pyro (6v6)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In 6v6, the Pyro is considered an [[offclass]].  Most commonly run when the defending team has über disadvantage while defending last, the Pyro&#039;s job is to neutralize the enemy team&#039;s über through the use of the airblast mechanic along with compression blasting away spam from the Soldier and Demo.&lt;br /&gt;
&lt;br /&gt;
==Highlander==&lt;br /&gt;
&#039;&#039;Main Article: [[Pyro (Highlander)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In Highlander, the Pyro is considered a support class.  The Pyro&#039;s main job in Highlander is to protect the [[Medic]].  It also has the jobs of displacing and neutralizing enemy ubers, [[spychecking]] to neutralize the enemy [[Spy]], protecting its team&#039;s sentry gun by deflecting projectiles, and providing flank support when required. The pyro most commonly positions himself around the combo, so as to allow them to deal a lot of damage to the enemy team&#039;s damage dealing classes like heavy or demoman, without having to focus on classes like spies or scouts. This allows for the rest off your team to co-ordinate a push. Alternatively, if his team is aware enough off the enemy spy, then the pyro could take the role of a roaming pyro. This involves the pyro flanking the enemy team, and trying to deal a lot of damage, possibly to get a pick on the medic, which could then allow your team to push in.&lt;br /&gt;
&lt;br /&gt;
== Primary == &lt;br /&gt;
{{Template: Class Pyro Primary Table}}&lt;br /&gt;
&lt;br /&gt;
==Secondary==&lt;br /&gt;
{{Template: Class Pyro Secondary Table}}&lt;br /&gt;
&lt;br /&gt;
==Melee==&lt;br /&gt;
{{Template: Class Pyro Melee Table}}&lt;/div&gt;</summary>
		<author><name>119.224.107.106</name></author>
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Pyro&amp;diff=3748</id>
		<title>Pyro</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Pyro&amp;diff=3748"/>
		<updated>2013-07-30T13:35:14Z</updated>

		<summary type="html">&lt;p&gt;119.224.107.106: i broke your site&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Pyro is a huge faggot who wields a Flamethrower as its main weapon.  Along with the ability to inflict burn damage and a relatively high damage output, the Pyro also has the [[dicksucking]] mechanic, which can neutralize an enemy&#039;s uber with ease, reflect projectiles like shit and asshole, and extinguish burning cocks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==6v6==&lt;br /&gt;
&#039;&#039;Main Article: [[Pyro (6v6)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In 6v6, the Pyro is considered an [[offclass]].  Most commonly run when the defending team has über disadvantage while defending last, the Pyro&#039;s job is to neutralize the enemy team&#039;s über through the use of the airblast mechanic along with compression blasting away spam from the Soldier and Demo.&lt;br /&gt;
&lt;br /&gt;
==Highlander==&lt;br /&gt;
&#039;&#039;Main Article: [[Pyro (Highlander)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In Highlander, the Pyro is considered a support class.  The Pyro&#039;s main job in Highlander is to protect the [[Medic]].  It also has the jobs of displacing and neutralizing enemy ubers, [[spychecking]] to neutralize the enemy [[Spy]], protecting its team&#039;s sentry gun by deflecting projectiles, and providing flank support when required. The pyro most commonly positions himself around the combo, so as to allow them to deal a lot of damage to the enemy team&#039;s damage dealing classes like heavy or demoman, without having to focus on classes like spies or scouts. This allows for the rest off your team to co-ordinate a push. Alternatively, if his team is aware enough off the enemy spy, then the pyro could take the role of a roaming pyro. This involves the pyro flanking the enemy team, and trying to deal a lot of damage, possibly to get a pick on the medic, which could then allow your team to push in.&lt;br /&gt;
&lt;br /&gt;
== Primary == &lt;br /&gt;
{{Template: Class Pyro Primary Table}}&lt;br /&gt;
&lt;br /&gt;
==Secondary==&lt;br /&gt;
{{Template: Class Pyro Secondary Table}}&lt;br /&gt;
&lt;br /&gt;
==Melee==&lt;br /&gt;
{{Template: Class Pyro Melee Table}}&lt;/div&gt;</summary>
		<author><name>119.224.107.106</name></author>
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Pyro&amp;diff=3747</id>
		<title>Pyro</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Pyro&amp;diff=3747"/>
		<updated>2013-07-30T13:33:54Z</updated>

		<summary type="html">&lt;p&gt;119.224.107.106: rofl&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Pyro is a huge faggot who wields a Flamethrower as its main weapon.  Along with the ability to inflict burn damage and a relatively high damage output, the Pyro also has the [[dicksucking]] mechanic, which can neutralize an enemy&#039;s uber with ease, reflect projectiles like rockets and arrows, and extinguish burning cocks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==6v6==&lt;br /&gt;
&#039;&#039;Main Article: [[Pyro (6v6)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In 6v6, the Pyro is considered an [[offclass]].  Most commonly run when the defending team has über disadvantage while defending last, the Pyro&#039;s job is to neutralize the enemy team&#039;s über through the use of the airblast mechanic along with compression blasting away spam from the Soldier and Demo.&lt;br /&gt;
&lt;br /&gt;
==Highlander==&lt;br /&gt;
&#039;&#039;Main Article: [[Pyro (Highlander)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In Highlander, the Pyro is considered a support class.  The Pyro&#039;s main job in Highlander is to protect the [[Medic]].  It also has the jobs of displacing and neutralizing enemy ubers, [[spychecking]] to neutralize the enemy [[Spy]], protecting its team&#039;s sentry gun by deflecting projectiles, and providing flank support when required. The pyro most commonly positions himself around the combo, so as to allow them to deal a lot of damage to the enemy team&#039;s damage dealing classes like heavy or demoman, without having to focus on classes like spies or scouts. This allows for the rest off your team to co-ordinate a push. Alternatively, if his team is aware enough off the enemy spy, then the pyro could take the role of a roaming pyro. This involves the pyro flanking the enemy team, and trying to deal a lot of damage, possibly to get a pick on the medic, which could then allow your team to push in.&lt;br /&gt;
&lt;br /&gt;
== Primary == &lt;br /&gt;
{{Template: Class Pyro Primary Table}}&lt;br /&gt;
&lt;br /&gt;
==Secondary==&lt;br /&gt;
{{Template: Class Pyro Secondary Table}}&lt;br /&gt;
&lt;br /&gt;
==Melee==&lt;br /&gt;
{{Template: Class Pyro Melee Table}}&lt;/div&gt;</summary>
		<author><name>119.224.107.106</name></author>
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Pyro&amp;diff=3746</id>
		<title>Pyro</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Pyro&amp;diff=3746"/>
		<updated>2013-07-30T13:32:14Z</updated>

		<summary type="html">&lt;p&gt;119.224.107.106: bum&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Pyro is a huge faggot who wields a Flamethrower as its main weapon.  Along with the ability to inflict burn damage and a relatively high damage output, the Pyro also has the [[dicksucking]] mechanic, which can neutralize an enemy&#039;s uber with ease, reflect projectiles like rockets and arrows, and extinguish burning team mates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==6v6==&lt;br /&gt;
&#039;&#039;Main Article: [[Pyro (6v6)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In 6v6, the Pyro is considered an [[offclass]].  Most commonly run when the defending team has über disadvantage while defending last, the Pyro&#039;s job is to neutralize the enemy team&#039;s über through the use of the airblast mechanic along with compression blasting away spam from the Soldier and Demo.&lt;br /&gt;
&lt;br /&gt;
==Highlander==&lt;br /&gt;
&#039;&#039;Main Article: [[Pyro (Highlander)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In Highlander, the Pyro is considered a support class.  The Pyro&#039;s main job in Highlander is to protect the [[Medic]].  It also has the jobs of displacing and neutralizing enemy ubers, [[spychecking]] to neutralize the enemy [[Spy]], protecting its team&#039;s sentry gun by deflecting projectiles, and providing flank support when required. The pyro most commonly positions himself around the combo, so as to allow them to deal a lot of damage to the enemy team&#039;s damage dealing classes like heavy or demoman, without having to focus on classes like spies or scouts. This allows for the rest off your team to co-ordinate a push. Alternatively, if his team is aware enough off the enemy spy, then the pyro could take the role of a roaming pyro. This involves the pyro flanking the enemy team, and trying to deal a lot of damage, possibly to get a pick on the medic, which could then allow your team to push in.&lt;br /&gt;
&lt;br /&gt;
== Primary == &lt;br /&gt;
{{Template: Class Pyro Primary Table}}&lt;br /&gt;
&lt;br /&gt;
==Secondary==&lt;br /&gt;
{{Template: Class Pyro Secondary Table}}&lt;br /&gt;
&lt;br /&gt;
==Melee==&lt;br /&gt;
{{Template: Class Pyro Melee Table}}&lt;/div&gt;</summary>
		<author><name>119.224.107.106</name></author>
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Pyro&amp;diff=3745</id>
		<title>Pyro</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Pyro&amp;diff=3745"/>
		<updated>2013-07-30T13:31:16Z</updated>

		<summary type="html">&lt;p&gt;119.224.107.106: Added extra detail&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Pyro is a huge faggot who wields a Flamethrower as its main weapon.  Along with the ability to inflict burn damage and a relatively high damage output, the Pyro also has the [[airblast]] mechanic, which can neutralize an enemy&#039;s uber with ease, reflect projectiles like rockets and arrows, and extinguish burning team mates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==6v6==&lt;br /&gt;
&#039;&#039;Main Article: [[Pyro (6v6)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In 6v6, the Pyro is considered an [[offclass]].  Most commonly run when the defending team has über disadvantage while defending last, the Pyro&#039;s job is to neutralize the enemy team&#039;s über through the use of the airblast mechanic along with compression blasting away spam from the Soldier and Demo.&lt;br /&gt;
&lt;br /&gt;
==Highlander==&lt;br /&gt;
&#039;&#039;Main Article: [[Pyro (Highlander)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In Highlander, the Pyro is considered a support class.  The Pyro&#039;s main job in Highlander is to protect the [[Medic]].  It also has the jobs of displacing and neutralizing enemy ubers, [[spychecking]] to neutralize the enemy [[Spy]], protecting its team&#039;s sentry gun by deflecting projectiles, and providing flank support when required. The pyro most commonly positions himself around the combo, so as to allow them to deal a lot of damage to the enemy team&#039;s damage dealing classes like heavy or demoman, without having to focus on classes like spies or scouts. This allows for the rest off your team to co-ordinate a push. Alternatively, if his team is aware enough off the enemy spy, then the pyro could take the role of a roaming pyro. This involves the pyro flanking the enemy team, and trying to deal a lot of damage, possibly to get a pick on the medic, which could then allow your team to push in.&lt;br /&gt;
&lt;br /&gt;
== Primary == &lt;br /&gt;
{{Template: Class Pyro Primary Table}}&lt;br /&gt;
&lt;br /&gt;
==Secondary==&lt;br /&gt;
{{Template: Class Pyro Secondary Table}}&lt;br /&gt;
&lt;br /&gt;
==Melee==&lt;br /&gt;
{{Template: Class Pyro Melee Table}}&lt;/div&gt;</summary>
		<author><name>119.224.107.106</name></author>
	</entry>
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