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==6v6==
 
==6v6==
{{main|Heavy (6v6)}}
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''Main Article: [[Heavy (6v6)]]''
  
 
In the standard 6v6 format, Heavy is usually an [[offclass]], used primarily for repelling enemies on the last point of a 5CP map. Heavy will take the Pocket Soldier's role when in play, allowing the Pocket to roam the map more freely, as Heavy is much more effective as a bodyguard for Medic. In close quarters, he can easily shut down approaching Scouts, Soldiers, and Demomen with his Minigun, keeping them from getting close to his Medic or the objective.  
 
In the standard 6v6 format, Heavy is usually an [[offclass]], used primarily for repelling enemies on the last point of a 5CP map. Heavy will take the Pocket Soldier's role when in play, allowing the Pocket to roam the map more freely, as Heavy is much more effective as a bodyguard for Medic. In close quarters, he can easily shut down approaching Scouts, Soldiers, and Demomen with his Minigun, keeping them from getting close to his Medic or the objective.  
  
 
==Highlander==
 
==Highlander==
{{main|Heavy (Highlander)}}
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''Main Article: [[Heavy (Highlander)]]''
  
 
In Highlander, Heavy is the backbone of his team's combo along with Demoman and Medic, who cover his weaknesses. Where Heavy excels in close combat and is vulnerable at mid-to-long range, Demoman is powerful in mid-to-long range combat and suffers at close range. He provides good high damage when pushing forward or defending objectives, but needs his team nearby to operate at his full potential.
 
In Highlander, Heavy is the backbone of his team's combo along with Demoman and Medic, who cover his weaknesses. Where Heavy excels in close combat and is vulnerable at mid-to-long range, Demoman is powerful in mid-to-long range combat and suffers at close range. He provides good high damage when pushing forward or defending objectives, but needs his team nearby to operate at his full potential.

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