Difference between revisions of "Heavy"

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(Cleaned up "trolling" at the bottom of the page. ("NOODLE NOODLE NOODLE NOODLE"))
(Reverted the 6v6 Heavy section to a previous rendition (not written by me) due to wacky and random trolling on the page.)
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''Main Article: [[Heavy (6v6)]]''
 
''Main Article: [[Heavy (6v6)]]''
  
In 6v6, the Heavy is considered an [[offclass]] just in case a team does not want to have a medic in their line up. Heavy will take the medic's role when in play, allowing the medic to play more of an attacking class, as he is capable of healing his teammates much better with his sandvich. Heavy is capable of shutting down bombing Soldiers and Demoman with his Minigun, keeping them high off the ground and unable to escape the hail of bullets. Alongside with these roles, Heavy also serves a purpose in eating sandvich.
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In 6v6, the Heavy is considered an [[offclass]], used primarily holding last points in 5cp. Heavy will take the pocket's role when in play, allowing the pocket to play more of a roamer position, as he is capable of defending his Medic much better with his high health and damage. Heavy is capable of shutting down bombing Soldiers and Demoman with his Minigun, keeping them high off the ground due to his high weapon pushback. Alongside with these roles, Heavy also serves a purpose in tanking damage.
  
 
==Highlander==
 
==Highlander==

Revision as of 15:43, 16 July 2013

250px-Heavy.png

A portly Russian bear, the Heavy has the most health in the game, with a total of 300. Not only that, but his primary weapon, the Minigun, does potentially the most damage per second in the game. These come with the downside of having by far the lowest base movement speed in the game, 77% of the standard movement speed, which becomes 37% when his Minigun is deployed; this leaves the Heavy unable to chase down damaged enemies to finish off the kill, and makes it very difficult to dodge high-damage hits such as the Demoman's grenades and stickybombs, the Soldier's rockets, and headshots from the Sniper. A Heavy will most often be found near a Medic, as the extra 150 health buff helps the Heavy soak up more damage for his teammates, while simultaneously protecting the Medic from any Spies or jumping Soldiers that threaten him.

6v6

Main Article: Heavy (6v6)

In 6v6, the Heavy is considered an offclass, used primarily holding last points in 5cp. Heavy will take the pocket's role when in play, allowing the pocket to play more of a roamer position, as he is capable of defending his Medic much better with his high health and damage. Heavy is capable of shutting down bombing Soldiers and Demoman with his Minigun, keeping them high off the ground due to his high weapon pushback. Alongside with these roles, Heavy also serves a purpose in tanking damage.

Highlander

Main Article: Heavy (Highlander)

In Highlander, the Heavy is the backbone force of pushing or defending objectives, outputting great DPS while being able to tank incoming spam thanks to his 450 health margin when buffed. Heavies are usually pocketed by the medic, and a heavy medic pair is called the combo. All players on the team should work around the combo, helping them secure victory.

Weapons

Note: Weapon images link to their corresponding page at the Official Team Fortress 2 Wiki.

Template:Class heavy primary table Template:Class heavy secondary table Template:Class heavy melee table